Mikhail ZeynalovLet's talk

Premium Product Launch Videos for Hardware Startups

Watch the showreelComing soon

Recent work

Logitech MX Master 4Product film
Recent work

Logitech MX Master 4

1.5M+ views

Type
Product film
Made in
3D
Year
2026
My role
3D motion designer
Open case study
PerplexityBrand film
Recent work

Perplexity

700K+ views

Type
Brand film
Made in
3D
Year
2025
My role
3D motion designer
Open case study
VibecodeMobile app launch
Recent work

Vibecode

550K views

Type
Mobile app launch
Made in
3D
Year
2025
My role
2D/3D motion designer
Open case study
Mikhail Zeynalov

I'm Mikhail

I make launch films for hardware and digital products, mostly in 3D.

  • 1.5M+views on X · Logitech MX Master 4 spec ad
  • 700K+organic views · Perplexity spec ad
  • 500K+organic views on each Skale launch film
Worked with
  • Skale.solutions
  • Yandex
  • Polar
  • BURGA
More about meI usually reply within minutes.

What I make

A 3D launch film for your device. It shows the materials, the details and how it works, before anyone can hold it. Made for Kickstarter, your site and ads.

From brief to final file, you get:
  • The film with sound design
  • Stills from the film
  • A vertical 9:16 cut for socialadd-on
See the case study

How a launch film gets made

Six steps from your brief to launch day.

  1. 01

    Brief

    We start with a call. What the product is, what it’s for, who it’s for, when it launches and where the video will be shown.

  2. 02

    Art direction

    I write a rough script and collect references to set the direction: how we show the product and what the film feels like. I walk you through it and explain why I chose this approach. You approve it before any 3D work starts.

  3. 03

    Animation

    I build the scene and animate everything: the product, the camera, the transitions. At this point it’s plain grey models with no materials or lighting. You approve the motion here, because changing it later costs much more.

  4. 04

    Lookdev

    Now the product gets its real look. I work on the materials of every object, set up the lighting and decide where the light hits. You review the renders and we polish them together.

  5. 05

    Post-production

    The final touches. I add 2D animation if the film needs it, mask transitions and color correction. A dedicated sound designer creates music and effects synced to the motion.

  6. 06

    Delivery

    You get everything you need for launch: the film, stills from it and the project files if you need them.